Mid-Level Game Designer - Quest Design (Unreal Engine) - Remote UK
Jagex
Mid-level
Not specified
Remote
Posted 4 weeks ago
Job summary
Join Jagex's quest design team building immersive experiences for RuneScape: Dragonwilds! Lead the design and implementation of quests using Unreal Engine 5 for engaging open-world gameplay. With a generous perks package and a commitment to player-first design, Jagex is the perfect place for your creativity to shine. Apply now to grow your career in an innovative environment with over 400 talented teammates!
Role details
- Role
- Full-time
- Industry
- Arts, Design, Entertainment, And Media
- Employment
- Fulltime
- Experience
- 3 Years +
Responsibilities
- Design and implement quests and world events from concept through to completion.
- Script quest flows, gameplay logic, and dialogue using proprietary tools and Blueprints in Unreal Engine 5.
- Block out layouts and place quest actors and gameplay objects across an open-world map.
- Collaborate closely with engineers, artists, and fellow designers to champion the quest vision and refine quest tools and tech.
- Partner with analytics, product, and user research to integrate player insights into quest iteration and balancing.
- Document design requirements, tooling needs, and content implementation for smooth collaboration and future scalability.
- Ensure quests are tightly aligned with overarching narrative and gameplay goals.
- Regularly iterate on pacing, challenge, flow, and rewards based on playtests and data.
Requirements
- Proven experience as a Quest Designer or similar content design role on multiplayer, MMO, survival, or action titles.
- Strong understanding of narrative structure, pacing, and player motivation.
- Demonstrated experience designing and implementing quest or event content in multiplayer settings.
- Hands-on proficiency with Unreal Engine 5, including Blueprints and collaborative workflows.
- Demonstrable ability to block out and prototype quest layouts in open world spaces.
- Excellent communication, documentation, and cross-functional collaboration skills.
Benefits
- Private Healthcare, including Dental Plan.
- Minimum 6% Pension contributions.
- Employee Assistance Programme & onsite Counselling.
- Life Insurance.
- Discretionary annual performance bonus.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays.
Key skills
Game Design
Quest Design
Unreal Engine 5
Blueprints
Narrative Structure
Collaboration
Documentation
Prototyping
Communication
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- Description
---------------
Location: Cambridge, UK β (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)
Are you an experienced and creative Game Designer who thrives on bringing captivating stories and immersive experiences to life in multiplayer open worlds?
As a Quest Designer on RuneScape: Dragonwilds β our new open\-world survival crafting game set in the RuneScape universe β youβll take ownership of quests and world events from initial concept to final implementation. You'll work closely with multidisciplinary teams to craft compelling content that fuses deep narrative with engaging gameplay systems.
This is an opportunity to shape the voice and storytelling experience of Ashenfall, blending RuneScapeβs legacy of memorable quests with fresh, innovative design for a new generation of players in a different genre of game.
What youβll be doing:
Design and implement quests and world events from concept through to completion.
Script quest flows, gameplay logic, and dialogue using proprietary tools and Blueprints in Unreal Engine 5\.
Block out layouts and place quest actors and gameplay objects across an open\-world map.
Collaborate closely with engineers, artists, and fellow designers to champion the quest vision and refine quest tools and tech.
Partner with analytics, product, and user research to integrate player insights into quest iteration and balancing.
Document design requirements, tooling needs, and content implementation for smooth collaboration and future scalability.
Ensure quests are tightly aligned with overarching narrative and gameplay goals.
Regularly iterate on pacing, challenge, flow, and rewards based on playtests and data.
What weβre looking for:
Proven experience as a Quest Designer or similar content design role on multiplayer, MMO, survival, or action titles.
Strong understanding of narrative structure, pacing, and player motivation.
Demonstrated experience designing and implementing quest or event content in multiplayer settings.
Hands\-on proficiency with Unreal Engine 5, including Blueprints and collaborative workflows.
Demonstrable ability to block out and prototype quest layouts in open world spaces.
Excellent communication, documentation, and cross\-functional collaboration skills.
What we offer:
When you join Jagex you can look forward to a generous Perks \& Benefits package including:
Private Healthcare, including Dental Plan.
Minimum 6% Pension contributions.
Employee Assistance Programme \& onsite Counselling.
Life Insurance.
Discretionary annual performance bonus.
Enhanced family leave policies from day 1\.
Flexible working hours.
25 days annual leave \+ Bank holidays \& the option to buy/sell holidays \+ so much more!
About Jagex:
Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the worldβs longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open\-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.
We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customersβ Heroes by striving to understand our team \& player needs, and we Seize The Day by making the most of every opportunity.
With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data\-driven insights, and a commitment to player\-first game design. We have a diverse and talented team where creativity, collaboration, and community\-driven game development drives everything we do.
As part of Jagex, youβll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.